@Tappy , your LARP experiences on the west coast sound completely horrid and I hope that not all of the LARPs on that side of the country. When I mentioned that my fellow players were LARPers, I thought that was shorthand for "people who normally engage in a really immersive experience." Honestly, the LARP I play in has real time combat with boffer weapons and it doesn't even have hit points to yell out about. If you are unarmed, have no magical protections, and get hit in the chest with an edged weapon you go down and are bleeding out hoping for someone to save you. I think the combat was designed to be purposefully deadly, even for veterans, so that they would find solutions to problems that involved more role playing. It's very different from combat stopping everything and people "winning" by being friends with the guys who run it, which makes me sad to hear.
@Stu I play RPGs for immersion, which I believe is the reason you said you play, too. I have been immersed in my LARP enough that I have shed actual tears on occasion, and been frightened out of my mind when they had a 1920's Horror LARP.
What I was getting at, which I suggested above, was these people who are so into immersion at the LARP were like "Wheeeeee!!!! D&D combat is awesome!" This completely boggles my mind, as having an entire session of combat made me leave the game. I think it's just their fix for that kind of game, where I want immersion no matter what I play. Granted, I can be tactical in how I want my combats to run when playing D&D, but that is purely to make them SHORTER so I can get back to the role playing. Different strokes for different folks, I guess. Or in this case different strokes at different times.