Homecoming went well, but that was two sessions ago. Thank you to the people who replied here and the old forum because I have included things happening at the school and the players have enjoyed it.
I feel sometimes I get a little insane with things but the players really enjoy the whimsical nature of our Masks world and contribute equally strange things. We have had this secret base in a hidden grove where you have to believe in fairies to get through the entrance (I believe I stole that from Adam's Iceland Adventure in Monster of the Week). Inside the grove is a tower that has this computer powered by drunken gnomes.
Well, the player who has the base got an advance and ended up getting a vehicle. He described a hovercraft made of living wood that slowly repairs itself if damaged (we had a conversation deciding that the damage would repair very slowly so that if it got damaged it may be out for some time). We discussed how the hovercraft is powered by 20 or so gremlins, led by a Gremlin named Clyde. When one of the other players asked why gremlins since they normally take things apart the player responded that these gremlins are interested in taking other vehicles apart with their weapons, so now they have to deal with gung-ho militarized gremlins who want to shoot down everything they see.
This probably sounds completely insane but it made me so giddy to hear because it fit the very strange narrative of the world we have created together.
On top of that this last session the teenage heroes skyped with a bunch of vampires and made fun of them. That may come back to bite them, literally, but it was a bunch of obnoxious teenagers calling these vampires nerds and things like that.
Then I pulled the rug out from under them and had the Bull's creators try to get her back. They thought their first adversary ever, Silly Putty Man, was robbing a lab. It turned out to be an ambush by the organization known as VULCAN, who created our Bull, trying to get her back. The fight ended up with 3 of the 5 heroes unconscious (mostly from a trap of this knockout gel that adhered to the skin) while the Outsider and the Transformed fought off the ambush. What amazed me about this was my players decided when they would become unconscious, one of them doing something to save one of his teammates before falling unconscious in front of the bad guys. The Outsider phased early so she didn't have much of the gunk on her and the Transformed didn't feel the effects as much due to his very nature. When the faceless helmeted guards showed up and had weapons specifically to deal with him, though, it caught him off guard.
All in all, a lot of fun.