Ok, so, just because I'm focusing on the Tiny Supers side of things for an Agents of SHIELD inspired game, here are some sample characters from the early seasons:
Name: Skye/Daisy Johnson
Belief: "Turns out, scary men in suits aren't so bad after all."
Weakness: Information on her family
Stress: 6
Archetype: Expert
Traits: Trait Mastery (no more than 1 power, but 2 extra traits), Charismatic (gain Advantage when attempting to convince or influence someone), Detective (gain Advantage when searching for clues to an identity, whereabout, or motive), Diehard (once per day when reduced to 0 Stress, instead reduce to 1 Stress), Hacker (from Tiny Frontier, AIs get a Save Test if successful)
Powers: Elemental Control (Earth, Tier 1; cause the ground to buckle, up to 3 targets must make a Save Test or fall prone)
Power Origin: Alien
Weapons: Ranged (proficient), Icer (mastered)
Name: Mike Peterson/Dethlok
Belief: "Mike Peterson is dead."
Weakness: Ace, his son
Stress: 7
Archetype: Striker
Traits: Powerful Blows (damage you deal cannot be reduced)
Powers: Blast (wrist-mounted rocket launcher, Tier 1), Super Movement (Jump, Tier 1), Super Senses (backscatter, ignores blindness, Tier 1)
Power Origin: Technological (Cyborg)
Weapons: Ranged (proficient), Rocket Launcher (mastered)
Thoughts? Of course, with a very un-granular system like TinyD6, you're not going to get exact matches, but I think these are close enough to the early-seasons versions of Dethlok and Skye.