Bumble I had totally missed that page in my reading. Much kudos to the D&D 5th ed team (and some mild grumbling at the Starfinder team) for implementing that! Somewhere in my wanderings between game systems I had totally missed 5th not having Profession really listed out as a skill and having moved it to the proficiency with tools. The real elegance in this is the doing away with the 3.5/pathfinder mess of skill points and saying you either know a thing or not (with varying feats and stuff to make up for rouges and bards).
Fredrix I am totally on the Unknown Armies train, although I may never be twisted enough to either run or play in that world. The other thing that blew my mind (aside from the constant balancing of nativity and damage you character has taken), was how they broke out DMing into multiple phases. When you are planning (especially for that game) you put on your adversarial GM hat, and try to come up with horribly messed up, hard to deal with, Faustian crap to fling at your players. When you sit at the table, you use that, but you are on the players team trying to let them have fun and be awesome.